The developers pay attention not only to the graphics and gameplay, but also to the sound. With the addition of technology, players can expect a completely immersive experience.
Insomniac Games PR Manager James Stevenson confirmed after a question from one of the gamers that the game's video interludes will have Dolby Atmos support. He did not promise that this technology will definitely be used in real gameplay, but this can be expected.
This question did not go unanswered by Insomniac's lead technologist Mike Fitzgerald. He notes that the audio effects team uses all the latest solutions to provide users with an incredible experience. According to him, sound engineers have been working on 3D soundtracks on PlayStation consoles for a long time and have already figured out how to make the most of their capabilities. To create missions and audio landscapes, they use full-sphere surround technology and positional audio for more objects in the scene. Therefore, gamers will have the opportunity to hear from which places all the sounds and remarks of the surrounding characters come.
Insomniac Games PR Manager James Stevenson confirmed after a question from one of the gamers that the game's video interludes will have Dolby Atmos support. He did not promise that this technology will definitely be used in real gameplay, but this can be expected.
This question did not go unanswered by Insomniac's lead technologist Mike Fitzgerald. He notes that the audio effects team uses all the latest solutions to provide users with an incredible experience. According to him, sound engineers have been working on 3D soundtracks on PlayStation consoles for a long time and have already figured out how to make the most of their capabilities. To create missions and audio landscapes, they use full-sphere surround technology and positional audio for more objects in the scene. Therefore, gamers will have the opportunity to hear from which places all the sounds and remarks of the surrounding characters come.
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