The team invited a new developer to create cutscenes.
The team has been replenished by Andrey Petrov, the author of Andrew's OAD Exporter and RAGE Audio Toolkit utilities. Using this software it will be possible to transfer animations from the fourth part and edit sound files.
As a result, the game will feature full-fledged cutscenes using the RAGE engine. Examples of cutscenes are presented by the authors in the video.
The team has been replenished by Andrey Petrov, the author of Andrew's OAD Exporter and RAGE Audio Toolkit utilities. Using this software it will be possible to transfer animations from the fourth part and edit sound files.
As a result, the game will feature full-fledged cutscenes using the RAGE engine. Examples of cutscenes are presented by the authors in the video.
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