![Failure. Resident Evil 7 port for iOS was purchased by only 2,000 users](/uploads/posts/2024-07/708408e71e_2.webp)
The game did not arouse interest among owners of Apple devices.
Resident Evil 7 was released on iOS and iPadOS on July 2. According to the Appmagic resource, the project replenished the Capcom studio's treasury by $28,140, excluding the $30 commission for placing the title in the App Store marketplace. In total, the game was downloaded 83 thousand times. The full version of the horror game costs $20, so it turns out that about 2,000 players gave their money for the game.
![Failure. Resident Evil 7 port for iOS was purchased by only 2,000 users](/uploads/posts/2024-07/1440547056_1.webp)
The ported version of Resident Evil 7 was supposed to demonstrate the gaming capabilities of Apple's mobile platforms, which in principle succeeded. However, in terms of the company's reputation, there is room for improvement.
Resident Evil 7 was released on iOS and iPadOS on July 2. According to the Appmagic resource, the project replenished the Capcom studio's treasury by $28,140, excluding the $30 commission for placing the title in the App Store marketplace. In total, the game was downloaded 83 thousand times. The full version of the horror game costs $20, so it turns out that about 2,000 players gave their money for the game.
![Failure. Resident Evil 7 port for iOS was purchased by only 2,000 users](/uploads/posts/2024-07/1440547056_1.webp)
The ported version of Resident Evil 7 was supposed to demonstrate the gaming capabilities of Apple's mobile platforms, which in principle succeeded. However, in terms of the company's reputation, there is room for improvement.
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