The game from Bethesda Softworks has not yet received full promotional materials. Instead, developers post videos with stories about their creation. This time, the third part of the authors' video diaries was released.
The new video is dedicated to the soundtrack. Composer Inon Zur and audio director Mark Lampert acted as narrators. In their story, they touched on the theme of the soundtrack's wetness and its effect on the mood of the entire game.
When creating the soundtrack for Starfield, the authors resorted to the theme of cyclicality. The player will have to arrive on the planet, perform some actions, fly away, then return, and so on until the final victory. At the end of a task, a person is always drawn home, and Zur will try to convey this feeling.
As for the sound design, the creators have thought everything through thoroughly: through sound, they will play on the emotions of the gamer.
Starfield will release on November 11 for PC and Xbox.
The new video is dedicated to the soundtrack. Composer Inon Zur and audio director Mark Lampert acted as narrators. In their story, they touched on the theme of the soundtrack's wetness and its effect on the mood of the entire game.
When creating the soundtrack for Starfield, the authors resorted to the theme of cyclicality. The player will have to arrive on the planet, perform some actions, fly away, then return, and so on until the final victory. At the end of a task, a person is always drawn home, and Zur will try to convey this feeling.
As for the sound design, the creators have thought everything through thoroughly: through sound, they will play on the emotions of the gamer.
Starfield will release on November 11 for PC and Xbox.
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