The unusual behavior of the celestial body arose due to an unresolved dispute between the developers.
In GTA 3, Vice City and San Andreas, when shooting at the moon with a sniper rifle, the celestial body changed in size. This easter egg was added due to disputes between the creators of the projects. According to ex-Rockstar North development director Obbe Vermey, he obtained the textures of the moon, made adjustments and placed them in the night sky. After some time, designers came to him with a request to change the size of the moon, because they had a different vision of the size.
At the same time, Vermeil was working on a sniper rifle, and he decided to use shots to get a certain size to suit the player’s taste.
In GTA 3, Vice City and San Andreas, when shooting at the moon with a sniper rifle, the celestial body changed in size. This easter egg was added due to disputes between the creators of the projects. According to ex-Rockstar North development director Obbe Vermey, he obtained the textures of the moon, made adjustments and placed them in the night sky. After some time, designers came to him with a request to change the size of the moon, because they had a different vision of the size.
At the same time, Vermeil was working on a sniper rifle, and he decided to use shots to get a certain size to suit the player’s taste.
Login or register to post comments
Comments 0