The reason for the oddities with the moon in GTA has become known
The unusual behavior of the celestial body arose due to an unresolved dispute between the developers.
In GTA 3, Vice City and San Andreas, when shooting at the moon with a sniper rifle, the celestial body changed in size. This easter egg was added due to disputes between the creators of the projects. According to ex-Rockstar North development director Obbe Vermey, he obtained the textures of the moon, made adjustments and placed them in the night sky. After some time, designers came to him with a request to change the size of the moon, because they had a different vision of the size.
At the same time, Vermeil was working on a sniper rifle, and he decided to use shots to get a certain size to suit the player’s taste.
In GTA 3, Vice City and San Andreas, when shooting at the moon with a sniper rifle, the celestial body changed in size. This easter egg was added due to disputes between the creators of the projects. According to ex-Rockstar North development director Obbe Vermey, he obtained the textures of the moon, made adjustments and placed them in the night sky. After some time, designers came to him with a request to change the size of the moon, because they had a different vision of the size.
At the same time, Vermeil was working on a sniper rifle, and he decided to use shots to get a certain size to suit the player’s taste.
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