The teacher even purchased gaming consoles for the entire class.
Redditor AnonymousCerealBowl, who is a literature teacher at an American school, began an experiment using video games in the classroom in 2023. Together with high school students, he discussed various video game titles in class. Thus, students were required to complete the game, and then complete several tasks, analyze plot moves and write an essay. One of the latest games used were the two parts of Red Dead Redemption - students need to record their plot decisions in a special brochure and answer questions.
It is curious that the administration of the educational institution supported this initiative. The teacher received several grants that were used to purchase gaming consoles for the entire class. He also purchased additional accessories using his own funds. He also purchased an Xbox Game Pass for one year so that students could play games in class. A number of developers responded to the AnonymousCerealBowl initiative: for example, the creators of Stanley Parable and Hades provided keys to their games for the whole class.
This is not the first time that video games have been used in the educational process. Thus, one teacher used the research mode in Assassin's Creed Odyssey to visualize lectures about the Spartans.
Redditor AnonymousCerealBowl, who is a literature teacher at an American school, began an experiment using video games in the classroom in 2023. Together with high school students, he discussed various video game titles in class. Thus, students were required to complete the game, and then complete several tasks, analyze plot moves and write an essay. One of the latest games used were the two parts of Red Dead Redemption - students need to record their plot decisions in a special brochure and answer questions.
It is curious that the administration of the educational institution supported this initiative. The teacher received several grants that were used to purchase gaming consoles for the entire class. He also purchased additional accessories using his own funds. He also purchased an Xbox Game Pass for one year so that students could play games in class. A number of developers responded to the AnonymousCerealBowl initiative: for example, the creators of Stanley Parable and Hades provided keys to their games for the whole class.
This is not the first time that video games have been used in the educational process. Thus, one teacher used the research mode in Assassin's Creed Odyssey to visualize lectures about the Spartans.
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