The video shows the Pillars of Argonath.
3D artist Michal Malinics presented a famous location from the film "The Lord of the Rings: The Fellowship of the Ring" - the Pillars of Argonath. For this, he used the UE 5.4 engine. To create lighting, he used Lumen technology and the Nanite system, which allowed him to achieve the most realistic picture. At the same time, the scene produces more than 30 FPS on the RTX 3080 Ti GPU.
This experiment demonstrates how a modern game based on the saga of John R. R. Tolkien could look, but such projects are not planned yet.
3D artist Michal Malinics presented a famous location from the film "The Lord of the Rings: The Fellowship of the Ring" - the Pillars of Argonath. For this, he used the UE 5.4 engine. To create lighting, he used Lumen technology and the Nanite system, which allowed him to achieve the most realistic picture. At the same time, the scene produces more than 30 FPS on the RTX 3080 Ti GPU.
This experiment demonstrates how a modern game based on the saga of John R. R. Tolkien could look, but such projects are not planned yet.
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