
After adding Call of Duty: World War 2 to the Game Pass subscription, the developers had to urgently turn off the servers of the PC version of the game. The reason was the discovery of a critical vulnerability that allows attackers to remotely execute arbitrary code on players' computers through the multiplayer mode.

Activision officially announced only a temporary shutdown of the servers "due to reports of an issue," without specifying details. However, videos appeared online demonstrating the hacking process - players suddenly had their console open during a session, after which a text message appeared admitting the hack and contact information for the attackers. The company's silence regarding the scale of the problem caused a wave of criticism in the gaming community.
The incident occurred just a few days after the seven-year-old game returned to active gaming rotation through the Microsoft service. The developers' inaction regarding the long-known vulnerability and their unwillingness to openly acknowledge the problem call into question the security of other legacy projects in the Call of Duty series that are still available for play.

Activision officially announced only a temporary shutdown of the servers "due to reports of an issue," without specifying details. However, videos appeared online demonstrating the hacking process - players suddenly had their console open during a session, after which a text message appeared admitting the hack and contact information for the attackers. The company's silence regarding the scale of the problem caused a wave of criticism in the gaming community.
The incident occurred just a few days after the seven-year-old game returned to active gaming rotation through the Microsoft service. The developers' inaction regarding the long-known vulnerability and their unwillingness to openly acknowledge the problem call into question the security of other legacy projects in the Call of Duty series that are still available for play.
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