GTA: San Andreas Could Have Garbage Everywhere
But this was prevented by Rockstar North developer Obbe Vermeij.
In the beginning, the developers wanted to achieve realism in GTA 3 by using garbage lying around everywhere in Liberty City from GTA 3, because the city looked too stylish and unrealistic. For this purpose, textures and even a newspaper clipping were created.
Later, all this was converted, but still.
In the beginning, the developers wanted to achieve realism in GTA 3 by using garbage lying around everywhere in Liberty City from GTA 3, because the city looked too stylish and unrealistic. For this purpose, textures and even a newspaper clipping were created.
Later, all this was converted, but still.
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