
The griefing epidemic continues in the MMORPG Dune: Awakening, where unscrupulous players have developed a new tactic for eliminating peaceful spice farmers without formally violating the rules of the PvP system. Instead of direct attacks, groups now surround single players on ornithopters while they are collecting resources, forcing them to land right in the path of a sandworm, which instantly destroys unsuspecting victims.

The problem is especially acute due to the lack of PvE servers in the game - all game worlds operate exclusively in PvP mode, which creates ideal conditions for abuse. The developers have already attempted to mitigate the situation by dividing the test version of the game into peaceful and hostile zones, but this solution turned out to be useless against the new tactics of persecution.
The community continues to insist on the introduction of full-fledged PvE servers, especially against the background of previous complaints about guilds of griefers and cheaters, systematically ruining ordinary players. The situation has reached a critical point, when creative sabotage has begun to go beyond the gameplay, turning into an instrument of organized pressure on peaceful participants. The issue of a radical change in the server system is becoming increasingly urgent for developers as player discontent grows.

The problem is especially acute due to the lack of PvE servers in the game - all game worlds operate exclusively in PvP mode, which creates ideal conditions for abuse. The developers have already attempted to mitigate the situation by dividing the test version of the game into peaceful and hostile zones, but this solution turned out to be useless against the new tactics of persecution.
The community continues to insist on the introduction of full-fledged PvE servers, especially against the background of previous complaints about guilds of griefers and cheaters, systematically ruining ordinary players. The situation has reached a critical point, when creative sabotage has begun to go beyond the gameplay, turning into an instrument of organized pressure on peaceful participants. The issue of a radical change in the server system is becoming increasingly urgent for developers as player discontent grows.
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