Nintendo Switch 2 faces game shortages due to company policy
A month after the launch of Nintendo Switch 2, players faced an unexpected problem — a catastrophic shortage of new projects for the new console. As it turned out, the reason lies in the selective policy of the Japanese giant in distributing devkits. According to authoritative insider NateDrake, Nintendo deliberately limited access to development tools, refusing most studios' requests for kits.
As the source notes, priority is given exclusively to teams ready to create exclusive content like The Duskbloods from FromSoftware. At the same time, developers planning to release cross-platform projects or ports of existing games are left without support — about 70% of requests for devkits remain unanswered.

The situation is aggravated by insufficient technical support from Nintendo. Even studios that have received access to the tools are faced with long delays — the only exceptions are isolated projects like the port of Cyberpunk 2077, where the company provided additional resources. Many developers, according to the insider, have already completed the adaptation of their games, but are forced to postpone releases until a special announcement during the next Nintendo Direct.
As the source notes, priority is given exclusively to teams ready to create exclusive content like The Duskbloods from FromSoftware. At the same time, developers planning to release cross-platform projects or ports of existing games are left without support — about 70% of requests for devkits remain unanswered.

The situation is aggravated by insufficient technical support from Nintendo. Even studios that have received access to the tools are faced with long delays — the only exceptions are isolated projects like the port of Cyberpunk 2077, where the company provided additional resources. Many developers, according to the insider, have already completed the adaptation of their games, but are forced to postpone releases until a special announcement during the next Nintendo Direct.
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