EA has stopped 2.4 million cheating attempts in Battlefield 6: almost all matches at launch were fair
Electronic Arts has revealed the initial results of its Javelin anti-cheat system in Battlefield 6, and the numbers are quite revealing. Since the shooter's release on October 10th, the system has detected and blocked 2.4 million attempts to use prohibited tools. The company also noted that during the first week after launch, 98% of all matches were completely free of cheaters, marking one of the most successful launches in the series' history in terms of fair play.
EA emphasizes that this result is only the beginning of a long-term campaign to strengthen protection. Several teams are working on Javelin, and new stages of the system's development are already in preparation. Specialists are currently monitoring 190 sources associated with cheats, including software, hardware, marketplaces, and communities. Almost all of them, 183 in total, have already reported issues or complete inoperability of their services following the game's release. Cheat makers have acknowledged that their tools are detected by Javelin, operate unstable, or are disabled entirely—more than 96% of them.

Developers are simultaneously improving internal security systems, researching additional security measures at the operating system level, seeking ways to counter hardware cheats, and improving reporting tools. Some initiatives remain classified—EA is deliberately not disclosing details to prevent attackers from learning about new detection mechanisms.
The company emphasized that it is developing a whole new set of methods for detecting intruders both on the client and server sides, as well as within the Javelin ecosystem. After fully testing these mechanisms, EA plans to share details, but for now, it is choosing to remain silent to prevent cheaters from adapting prematurely.
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