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Dispatch has sold 3 million copies – developers share player statistics

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Dispatch has sold 3 million copies – developers share player statistics

The creators of Dispatch summarized the first major post-release milestones, announcing that sales of the game have surpassed three million copies. The project was released at the end of October, and it took just over two months to achieve this milestone, marking a significant success for the studio.


At the same time, the developers released a special promotional video revealing some interesting player activity data. Over the course of the campaign, players have logged nearly 53 million gameplay sessions and handled 727 million calls, clearly demonstrating the audience's engagement.


Dispatch has sold 3 million copies – developers share player statistics


In-game decisions also proved extremely varied. Players kept the character Nevidiva on the team more often than kicked her, but the number of refusals to fire her significantly outnumbered the number of acceptances. Kupe's situation was more severe—he was kicked from the team significantly more often than Sonar.


Dispatch's personal relationship statistics also proved rich. Players engaged in the romance with Nevidiva nearly two million times, while the relationship with Blondie Blazer was chosen by around a million users. Moreover, the character Robert was more often in a complicated relationship than single.


The developers note that these figures confirm the high interest in the game and the active participation of the community, and the achieved circulation marks a significant milestone in the project's history.

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