Sony may return to a policy of exclusivity, leaving single-player games only on PlayStation
The gaming community has been rocked by reports of a possible radical shift in Sony's strategy for releasing its flagship titles on PC. Reputable journalists and insiders have almost simultaneously stated that the company intends to phase out the practice of porting single-player exclusives to PC, focusing instead on consoles.
Bloomberg journalist Jason Schreier, speaking on the Triple Click podcast, shared information obtained from inside sources indicating that PlayStation's new strategy involves releasing exclusively games-as-a-service on PC. Traditional story-driven titles will once again become full-fledged console exclusives. The first confirmation of this strategy could be Insomniac Games' Marvel's Wolverine, scheduled for release on September 15, 2026, exclusively for PlayStation 5. Schreier expressed confidence that the game will never appear on PC.

Bloomberg's opinion was almost simultaneously confirmed by Digital Foundry editor John Linneman, who noted that under Sony's current management, the PC platform has become less important. Insider NateTheHate also confirmed that the decision to change course was made last year, and while some ports in development will still be released, future projects will no longer be a priority for PC versions.
Analysts cite the modest commercial results of ports compared to console sales as the reason for this decision. According to insiders, over the past six to seven years, PC releases have generated only about 1.5 percent of Sony's total revenue, with a significant portion coming from the successful Helldivers 2, which falls under the category of games-as-a-service. Under these circumstances, diluting the brand and reducing the console's value for dubious financial gain is an unjustified risk, and Sony is apparently betting on strengthening the PlayStation ecosystem.
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